Floor Objects Not Aligning On Grid In Gamemaker

I can t make this work in gms2.
Floor objects not aligning on grid in gamemaker. Gamemaker studio is designed to make developing games fun and easy. If you want a more universal code divide the sprite width height in half. If you need to stick with center origin sometimes that is the better option btw then just add the offset to the aligning code. If the object does leave the room you could have it reappear at the top of the room by jumping.
But the grid horizontal spacing and grid vertical spacing settings don t seem to do anything i had. I have found the grid settings under preferences and can turn grid snapping on and off from there. Another example is if a player dies and you want the player to restart in a specific position. Changing them from 32 to 16 allows him to have a lot more precision when placing objects using grid snapping.
Returns the floor of n that is n rounded down to an integer. The name of the object appears in the field and you see that object s assigned sprite in the top corner of the window. Click the objects tab. Coders can take advantage of its built in scripting language gml to design and create fully featured professional grade games.
Gamemaker checks the position of the instances such as checking to see if the object left the room. This subreddit is not designed for promoting your content and is instead focused on helping people make games not promote them.